Axomorph Idle, an idle biogentics game about evolving an axolotl from a cell to an ultimate axolotl form. Journey through an idle adventure through growth, evolve, rebirth, and ascension stages. If you love numbers, or axolotls, this game might be it for you.
Main Income Page
Parts
Parts is the entire base of the game, and where you will focus your efforts for the start of the game.
There are 6 parts in the game: Body, Head, Gills, Tail, Fin, and Limbs.
Each part helps you progress in the game, and will have it's own features of reset, upgrades, and more.
Growth
Growth is the first major stage of the game and where a lot of early upgrades are. Growth contains 8 tabs, 6 of them are tabs directly correlating to the 6 parts, and 2 are middle and end tab with special resets. Each Growth tab has it's own theme, and directly boosted by it's own part. Progression through Growth can be slow, but each one unlocks the next until you reach the next major tier: Mutation.
Gills Growth Page
Achievement Page
Features
Scientist Automation
Offline Income
Safe storage in a database
Multiple Saves
Incremental progression
Cute but Indie Graphics
Developed UI with lots of detailed numbers
Stats/Info/Setting/Shop Pages
Many Achievements to progress through.
Fun and developed progression
I first decided in March of 2023 that I wanted to created something cool, something for Steam that actually meant something. So I started out with a prototype looking at the Godot editor.
This prototype used an exponential system (that I eventually changed into the break eternity library)
It shows a basic script that I created that does the main function of an incremental game: Increment your income.
After this, I started working on the main pages, and Growth as listed above
Finally, I then did a UI update, and prepared to launch the demo for Axomorph Idle

Need help with anything? Join the discord today! https://discord.gg/bbpZytYymr